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
Editorial: Console OS – The Birth of A Platform
By Christopher Price on June 16, 2014
It’s no secret that I slipped out of the blogosphere, with little fanfare. I’ll explain in a few hundred (okay, a couple thousand) words what it was all about, and why Console OS is so important today.
Posted in Android | Tagged Android, BREW, console os, crowdfunding, iconsole, Intel, kickstarter, meego, opengl, os x, qualcomm, steamos, Tizen, valve, walled garden, windows, x86 | 4 Responses
Apple’s Lack of HDMI on iPhone 4: It’s iOS’s Fault
By Christopher Price on June 9, 2010
Apple’s odd choice to favor VGA over HDMI inside iPhone 4 leaves many scratching their heads. We’ll try to explain what happened, and why. One announcement that Apple didn’t make at WWDC, was that iPhone 4 was compatible with the VGA adapter that Apple currently sells for iPad. With a maximum resolution of 1024×768, you […]
Posted in Apple | Tagged Apple, AT&T, boxee, boxee box, evo 4g, hdmi, HTC, iconsole, iphone 4 | 1 Response